[PyQt] Best way to pass commands between threads?
mnations.lists at gmail.com
Tue Mar 17 19:22:00 GMT 2009
On Tue, Mar 17, 2009 at 11:53 AM, Phil Thompson <phil at riverbankcomputing.com
> On Tue, 17 Mar 2009 11:32:48 -0500, Marc Nations <mnations.lists at gmail.com
> > Hi,
> > In the past with other gui toolkits I've set up a periodic call function
> > that pulls control back from the child threads and take care of all the
> > business that gets originated in the child threads. Either I've stored
> > the commands in a queue to be processed when periodic check is executed
> > used some other technique so that the gui runs the commands from within
> > gui thread and doesn't spit the bit by trying to perform the commands in
> > another thread.
> > Does Qt have a "best accepted" way of handling this? I've read that some
> > use
> > connections to pass control between threads, but I wasn't sure if that's
> > the
> > most efficient way. I basically just need to output text updates to the
> > status window, so I can either queue up the text to be displayed or the
> > calls themselves to be executed later. However if Qt efficiently fires a
> > signal when a certain event happens and fills the slot in the appropriate
> > thread then that sounds like a better approach.
> Qt only has one mechanism for communications between threads - events.
> Inter-thread connections are implemented using events.
> Use whatever results in the most readable and/or reusable code. Personally
> I'd use signals and slots with the text as an argument, so that the code
> could be reused without threads without being changed.
So will using the threading functionality in Python, independent of the
threading functionality in Qt, cause problems with the execution?
I created a worker thread using the standard Python threading module, so as
a result I can't use it to emit a signal. I can create another class in that
thread (basically a dummy class from QtCore.QObject) and use it to just be a
signal emitter. That's the quickest fix. But if not using the threading
functionality inherent in Qt will cause issues down the road, then I'll need
to rewrite my thread class.
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