[Eric] Debugger crashes 2

Manuel Soukup linuxuser-sky at gmx.de
Fri Feb 19 00:48:13 GMT 2010


Hi

When i try to debug my project the debugger crashes after the main calls 
gui.start() with:

/home/manuel/Python/new/workspace/mySoko/Main.py has terminated with an
exit status of 0.

The Debugger window is closed and im back in the editor view.

Other debugger like winpdb work.

I traced it back to that command:

gui.start() # starts the run fct and keeps the window open

after that the debugger crashes.

The code for reproducing:

import pygame, time, threading, sys
from pygame.locals import *
class Screen:
	def __init__(self,size,name):
		pygame.init() # init pygame things like sound,video ....
		self.Surface = pygame.display.set_mode(size)
		self.Surface.fill((255,255,255))
		pygame.display.set_caption(name)
		self.resolution = size
	def clear(self):
		self.Surface.fill((255,255,255))
class Main(threading.Thread):
	def __init__(self):
		threading.Thread.__init__(self)
		self.stopthread = threading.Event()
		self.Screen = Screen((800,600),"Tesz")
	def run(self): # runs with .start() main program not the fork
		while not self.stopthread.isSet():
			pygame.display.update()
			for event in pygame.event.get():
				if event.type == QUIT: # if X is pressed
					pygame.quit() # exit pygame
					sys.exit()
				pygame.display.update()
	def stop(self): # func to stop progammm e.g. for button
		self.stopthread.set()
if __name__ == "__main__": # if this is the mainporgamm and no module
	gui = Main() # generate main obj
	gui.start() # starts the run fct and keeps the window open

I think eric is a great IDE but whithout a working debugger useless.

Please help

Thanks




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